Shop Mobile More Submit  Join Login
Since the original Rubber Screw here in my deviantArt gallery vanished somehow some time ago, and I would have to go through the hard disk of an old computer to find it again, I thought I might as well make a new one. So here it is!

Enjoy!
Add a Comment:
 
:iconjorilou:
jorilou Featured By Owner May 14, 2011  Professional Digital Artist
this is great, i love your interactive stuff
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Jun 4, 2011  Hobbyist Digital Artist
Thanks Jori! ;3
Reply
:iconanclin:
Anclin Featured By Owner Nov 1, 2010  Hobbyist Digital Artist
Nice :)
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Nov 2, 2010  Hobbyist Digital Artist
Thanks! :3
Reply
:iconwanderingsorrow:
WanderingSorrow Featured By Owner Aug 21, 2010
I'm almost ashamed at how easily amused I am. Almost.
Very cool. ^^
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Aug 22, 2010  Hobbyist Digital Artist
Thanks. :3
Reply
:icontaekwondochick:
Taekwondochick Featured By Owner Jul 24, 2010
Omg. I like just wasted 5 minutes going "weeeeeeeeeeeeeee" while playing with it!
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Jul 26, 2010  Hobbyist Digital Artist
Hehe cool. ;9
Reply
:iconzteif:
Zteif Featured By Owner Mar 9, 2010  Professional Filmographer
I don't get it, but it's friggin cool!!
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Mar 10, 2010  Hobbyist Digital Artist
The meaning of it is very deep!
Reply
:iconsmokingbluecarebear:
smokingbluecarebear Featured By Owner Mar 8, 2010  Hobbyist General Artist
That's.....POINTY!
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Mar 8, 2010  Hobbyist Digital Artist
And that's the point! ;)
Reply
:iconsmokingbluecarebear:
smokingbluecarebear Featured By Owner Mar 10, 2010  Hobbyist General Artist
Precisely. LoL
Reply
:iconrevengergun:
revengergun Featured By Owner Oct 31, 2008
very cool!
Reply
:iconkitkatmilkshake:
kitkatmilkshake Featured By Owner Oct 24, 2008
OH MY GOD.

this looks so complicated. i really cant even begin to comprehend how you did this :O
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 25, 2008  Hobbyist Digital Artist
Hehe, well, a magician never tells. ;3 Although I'll say it's not really that complicated. :9
Reply
:iconchampionchap:
championchap Featured By Owner Oct 24, 2008
I was just thinking about your old one yesterday.
Looking at it now, I know how you did it!
haha.. i remember the first time i saw it I was like.. FUUUUCK!!
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 25, 2008  Hobbyist Digital Artist
Goin round thinkin bout my stuff ey. ;9 Ohhh yeahhh.
Reply
:iconchampionchap:
championchap Featured By Owner Oct 25, 2008
Only when i'm alone.
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 25, 2008  Hobbyist Digital Artist
Well you better not be doing anything inappropriate!
Reply
:iconchampionchap:
championchap Featured By Owner Oct 26, 2008
Shoplifting.
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 26, 2008  Hobbyist Digital Artist
Well. I suppose that's not too bad.
Reply
:iconinsteadofdeath:
insteadofdeath Featured By Owner Oct 24, 2008  Professional Filmographer
Sweet. I played with it for longer than I should have. It's pretty *o*

LOL and on a side note I like the conversation you and ~IvoryDrive are having. it's amusing. Utterly incomprehensible but amusing!
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 25, 2008  Hobbyist Digital Artist
Thanks!

Hey you're always welcome to jump in. ;9 It'll be like a SLUMBER PARTY. Which will be much better now that there's a girl..
Reply
:iconinsteadofdeath:
insteadofdeath Featured By Owner Oct 25, 2008  Professional Filmographer
:[ But it will be a slumber party with two guys talking fancy stuff while the girl just sits and hugs her pillow and is confused. And that would be sad.
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 25, 2008  Hobbyist Digital Artist
Hmm... perhaps. But you said that was amusing! It was all lies wasn't it!

Hey, you know what's hilarious! Rubber Screw is a synonym for safe sex! HAH!
Reply
:iconinsteadofdeath:
insteadofdeath Featured By Owner Oct 25, 2008  Professional Filmographer
It is amusing! In a confusing, frightening way. :[ That's not lying, that's that's that's not telling the whole truth!

Suddenly the way you're trying to get me to join the slumber party ("slumber" yeah right) is suspicious! >[

But if it's safe sex it's ok i guess.
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 25, 2008  Hobbyist Digital Artist
Well then you'll have lots of fun. But yes you should always be cautious of these things, you could get cyberraped!

..Sorry.
Reply
:iconinsteadofdeath:
insteadofdeath Featured By Owner Oct 25, 2008  Professional Filmographer
thank you for the warning, Suspicious Person :] It is appreciated!

@o@ I will heed it by DECLINING YOUR INVITATION.
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 26, 2008  Hobbyist Digital Artist
BUT!.. *cries*
Reply
(1 Reply)
:iconivorydrive:
IvoryDrive Featured By Owner Oct 23, 2008  Professional General Artist
nice, man. is this as3? also, are you using dynamic gradient fills in each of those squares? I had to zoom in to the point to see what was actually going on here. that's a great effect.
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 23, 2008  Hobbyist Digital Artist
Thanks!

It is AS3, yes. Although it's really not all that different from AS2. It's not using the new 3d feature of Flash. The tutorials have all this talk about packages and classes and importing and writing flash.displayObject on everything and having all the code in a seperate textfile, but I just put an enterframe function on the timeline inside the individual square movieclips. So it's just like onClipEvent(enterFrame), lol.

I can post the code if you're interested. I've certainly had my share of frustration going over to AS3. You have to write var when you make a variable now, I've never had to do that before, haha. But maybe you already know AS3.

As for dynamic gradient fills, I'm not exactly sure what you mean by dynamic. ^^ I suppose you mean like a radial fill? Cause that's what it is. Or maybe you're thinking of scripted fills? That it isn't. It's really just a circular fill with a square mask, where the square rotates and the fill stays the same.
Reply
:iconivorydrive:
IvoryDrive Featured By Owner Oct 23, 2008  Professional General Artist
very interesting. I know a little as3, but I'm very much still learning. I just figured out how to use classes, and they are pretty nice. by dynamic fills, I meant you set the fill type, placement, color, and rotation etc of the fill and apply it to each square. that's interesting that you just masked it off and it still runs that smoothly.

I'd be interested in knowing if you did this same thing here but without the masks if it would improve the frame rate on a higher quality (which currently looks beautiful, but runs slow)

I guess for things like huge particle systems you can write a class to handle each one, but the speed increase comes in how you can cycle through them faster whereas if you're just using a huge array of variables to control a particle system, it causes things to bog down.

I've been having fun defining draw areas and setting individual pixels colors to draw custom shapes and things, but I haven't made anything super with as3 yet. just sucks having to start aaaall oooover.
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 24, 2008  Hobbyist Digital Artist
Haha, uhh, I don't really know how to do the gradient with code. You're welcome to let me know. ;D

It definetely runs alot faster without the mask tho.

Defining draw areas? If you set the color of individual pixels, won't the things you do be really tiny? >_^
Reply
:iconivorydrive:
IvoryDrive Featured By Owner Oct 24, 2008  Professional General Artist
well, I mean you can make whatever shape you want, you just draw it all out in pixels instead of using fills or lines or what have you. it doesn't come out anti-aliased, unless you can figure out a way to do that by hand. by draw area, I mean it's a thing in flash that lets it know in what area you'll be setting pixels in. then you can use setPixel and give it and X a Y and a color, and it turns that pixel to that color.

I think the gradient fill code is in the help under gradientfill

I did it in as2, though I have no idea about as3
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 25, 2008  Hobbyist Digital Artist
Haha, that sounds like doing something simple really complicated. q: But I guess you can do some cool stuff with it.

Hmm alright I'll check it out. :9

Oh wait! Is there getPixel? *thinks of chameleon game idea*
Reply
:iconivorydrive:
IvoryDrive Featured By Owner Oct 25, 2008  Professional General Artist
yes there is and that's a brilliant idea... *rubs chin*
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 26, 2008  Hobbyist Digital Artist
Neato! Although one would probably want to check more than just one pixel, and then you have to like figure out what the average color is of a bunch of pixels.
Reply
(1 Reply)
:iconcutiefox:
cutiefox Featured By Owner Oct 23, 2008
This is awesome! Nice work!
Reply
:iconvolcanic-penguin:
Volcanic-Penguin Featured By Owner Oct 23, 2008  Hobbyist Digital Artist
Thanks. ^^
Reply
Add a Comment:
 
×




Details

Submitted on
October 23, 2008
Image Size
2.7 KB
Resolution
550×400
Link
Thumb
Embed

Stats

Views
4,605 (1 today)
Favourites
63 (who?)
Comments
52
Downloads
1,441
×